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What's coming to UltraCrew

What we're building next for runners and the crews who get them to the finish. Plans can change as we hear from you, so treat the months as our aim, not a promise.

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How we decide what to build

UltraCrew is new and self-funded. Every feature costs something: time to build and test, and often money every time someone uses it. So we can't build everything at once, and we weigh each idea against what it costs to run. Here's what some of them cost us:

Being in the App Store and Google Play
$99 a year for Apple, plus $25 once for Google
Servers, database and app builds
A monthly bill before anyone signs up, and it grows with every race
A text message to a crew member
About a cent each, every time, for every crew member
An AI coach answering a question
A few cents each time, every time
Drive times between aid stations
Free up to a limit, then charged per lookup
A watch app
A second app in a different programming language, built, tested and kept up to date separately

What comes first

  1. Helps the most runners and crews

    A feature everyone uses comes before one that only works with a single watch or phone.

  2. Ready when it matters

    Training features over the winter, race-day features before the summer races.

  3. Costs we can carry

    Features that cost money every time they're used, like texts and AI, go in paid plans, so the free plan can stay free.

  4. One thing at a time, done well

    We'd rather ship fewer features that work on race day than many that almost do.

Paid plans fund what comes next. See the plans

Just added

  • A shared crew plan

    What you want at each aid station, when to expect you, who covers which stop, and the hard calls you've agreed on, in front of your crew on race day.

  • Add UltraCrew to your phone

    On a phone, UltraCrew offers to add itself to your home screen: one tap on Android, a quick step from the Share menu on iPhone. It then opens like an app on race day.

  • Free printable crew plan

    The same plan on one page, to print or download as a spreadsheet.

Now

October–December 2026

Next year's races get picked over the winter, so training comes first: the phone apps, a training log and a plan for your race.

  • For runners and crew

    iPhone and Android apps

    UltraCrew in the App Store and Google Play: the same account and the same races, built for race day and working with no signal.

  • For runners

    Training log

    Log your training runs by hand or upload the file from your watch. Note what you ate and what you wore, so race day isn't the first time you try something.

  • For runners

    Training plans for your race

    Pick your distance and terrain and get a week-by-week plan counting back from race day: long runs, back-to-back weekends, climbing and taper. Ready for when race entries open.

Next

January–March 2027

The long build to spring and summer races: your runs come in on their own, and long runs become race rehearsals.

  • For runners

    Apple Health and Health Connect

    Connect the app and your runs come in on their own, including from Garmin, Coros and Suunto watches that sync there. Any watch works by uploading its files too. Your health data stays yours: crew only see what you share.

  • For runners

    Training trends

    See your weekly miles, climbing and time on your feet add up, with your longest runs and how this build compares to your last one.

  • For runners

    Practice race day in training

    Food and gear you test on long runs flow into your race plan, so your crew hands you what has already worked.

  • For runners

    Race templates

    Start from a popular race's aid stations instead of typing them in.

  • For runners

    Readiness check

    See how your training stacks up against your race: on track, short on climbing, or long runs that need to be longer.

  • For runners and crew

    Arrival times from your pace

    Enter a goal time, or let your training paces set it, and UltraCrew fills in when to expect you at each aid station, so crew can plan where to be.

After that

April–June 2027

Ready for the summer 100-milers: crew see the race as it happens and know where to be, and you get the full story afterward.

  • For crew

    Live updates for crew

    When anyone logs a check-in, food or a gear swap, the rest of the crew sees it straight away, without refreshing.

  • For crew

    Race-day alerts

    Your phone tells you when your runner checks in, leaves an aid station, or is running late against the plan, with arrival times updated from real check-ins.

  • For runners and crew

    One-tap check-in

    A big button on the race screen that knows the next aid station. Tap to check in, tap again to check out, even with cold hands.

  • For crew

    Aid station checklists

    What the runner wants at each aid station becomes a list crew tick off: bottles filled, drop bag found, headlamp handed over.

  • For runners and crew

    Fueling targets

    Hourly targets for calories, carbs, salt and fluid, and a heads-up at check-in when the runner is falling behind.

  • For runners

    Post-race report

    Your splits against plan, time spent at each aid station, what you ate and how your gear did, on one page to keep or share.

Later

Further out

Bigger ideas we're planning for, without a date yet.

  • For runners

    AI coach

    Your plan, training and past races in one conversation, adjusting as the weeks go by.

  • For runners

    Plans that learn from your last race

    Your next training block aimed at where your last race went wrong.

  • For runners and crew

    A live page for family and friends

    Share a link so family and friends can follow the race from home: where the runner is and when they're due next, no account needed.

  • For crew

    Crew drive planner

    Drive times between aid stations and when to leave to get there before your runner.

Tell us what you need

Runners and crews decide what comes first. If something here matters to you, or something's missing, let us know.